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Nintendo announces plans to enhance relationships with other software publishers

In this post:

  • Nintendo announced that it would extend its collaboration efforts with other software publishers.
  • The announcement was part of the structural changes revealed at a policy brief for the fiscal year 2025 meeting on November 6.
  • Improving relations is part of the company’s strategy to expand its video game platform business.

Nintendo announced that it would be actively deepening its relationships with other software publishers as part of the structural changes revealed at a policy brief for the fiscal year 2025 meeting on November 6. The changes are part of Nintendo’s strategy to expand its video game platform business.

Shuntaro Furukawa, the gaming giant’s president, presented the second-quarter financial results and corporate management policy briefing for the fiscal year ending March 2025 on November 6. During the presentation, the Japanese multinational video game company revealed the business plans it expects to implement soon. 

Nintendo announces improved partnership with software publishers

During the presentation, Shuntaro Furukawa stated that the Japanese company will be “strengthening relationships with software publishers.” Furukawa announced that his company will improve its development environment and support video game developers and publishers.

The gaming company revealed the Nintendo Developer Portal, a dedicated site for game publishers and developers. Through this portal, developers will have tools and support to make games for the Switch, which should expand Nintendo’s game catalog.

Furukawa listed several software publishers his company wants to develop ties with. The list includes Bandai Namco, Capcom, Electronic Arts, Epic Games, Konami, From Software, GungHo, Microsoft, Square Enix, Ubisoft, Warner Bros Games, 505 Games, Cygames, Sega, Atlus, Nippon Columbia Co. Ltd., Falcom, and Idea Factory, among others.

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According to Furukawa, Nintendo only became aware of some of the listed publishers after they released software for the Nintendo Switch. 

The Japanese video game company stated that it will support various middleware, including commonly used game engines and more affordable development kits. The gaming firm currently supports Unreal Engine 4, Unity, and other proprietary engines.

The gaming company also stated that it will focus on developing indie games as they are a big part of its downloads chart. The focus on indie titles is reflected through Nintendo’s new Indie World special program that would provide developers with a lucrative and supportive platform.

Nintendo outlined that the proposed changes will help improve sales and expansion efforts into new and growing markets.

Nintendo’s announcement sparks gamer speculation

The changes announced fanned gamer speculation about the new direction taken by the Japanese video game publisher. Many gamers actively endorsed the changes, stating that Nintendo is moving in the right direction in terms of providing developers with third-party support.

Some gamers speculated that the announcement could mean that the Switch 2 will support porting the current generation of games without compromising on their quality. 

Gamers also speculated about the games that will be playable on the Switch 2, Nintendo’s successor to the acclaimed Nintendo Switch console.

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According to some, the publisher’s partnership announcement meant that the Switch 2 could support some of the popular games available. Gamers listed games such as Street Fighter, Dragon Ball: Sparking Zero Tekken 8, Elder Ring, Persona 6, and Bloodborne as those that they would enjoy playing on the Switch 2.

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