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Monster Hunter Wilds shatters sales records to become Capcom’s fastest-selling game

In this post:

  • Monster Hunter Wilds became Capcom’s fastest-selling game after clearing over 8 million copies in three days.
  • Capcom stated that the game’s success came from the game’s characteristics, its global marketing approach, and high player engagement.
  • Capcom stated its commitment to delivering a top-tier gaming experience for gamers around the world. 

Capcom’s Monster Hunter Wilds sold over eight million copies in three days to become the developer’s biggest and fastest-selling game to date. The adventure game’s success is attributed to factors such as its high player engagement and Capcom’s global marketing strategy. 

The Monster Hunter franchise has proven to be one of the most successful game franchises in the world. The action games have risen in popularity, with several main titles being released over the last few decades. In 2025, Capcom enjoyed another successful spell as the latest addition to the franchise made its debut.

Capcom announces Monster Hunter Wilds’ record-breaking run

Capcom announced that Monster Hunter Wilds went on to record over 8 million sales in three days and netting over $500 million in revenue. According to Capcom, the game exceeded expectations and broke the Japanese developer’s record to become the fastest-selling game in its history.

The action-adventure overthrew its predecessor, Monster Hunter World, which was released in 2018 and recorded over 21.3 million units in total sales. Monster Hunter Wilds released worldwide on February 28, 2025 for PlayStation 5, Windows, and Xbox Series X/S.

Capcom’s announcement attributed the game’s success to its global market strategy, the game’s inherent visual and mechanical dynamics, gamer engagement and its involvement in major gaming events. Capcom stated that it had widely promoted Monster Hunter Wilds on a global scale. The Japanese developer disclosed that the marketing involved exhibiting the game at global gaming events on top of Capcom’s online events, such as Monster Hunter Wilds Showcase. Capcom also revealed that its online open beta test and making information about the game readily available online was a key part of its successful promotion. 

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The developer also noted that the game’s inherent visuals and mechanics have made it a highly anticipated fixture since it was announced. Capcom stated that Monster Hunter Wilds featured a dynamic world that features grand, beautiful visual depictions made possible by RE ENGINE, Capcom’s proprietary game development engine.

Additionally, the Japanese developer stated that the game’s engine allowed for crossplay, allowing gamers across many consoles to enjoy the game together without being limited by their console.

Capcom also restated its commitment to gamers by announcing that it will work to satisfy the expectations of its fanbase. The Japanese developer added that it would create highly entertaining gameplay experiences by leveraging its industry-leading game development capabilities. The developer scheduled a patch for March 4, 2025, to fix gameplay issues and improve the game’s performance and stability. The patch was released to address issues such as the game crashing and player progression issues in Chapters 5-2. 

Monster Hunter Wilds Update 1.000.040 Patch Notes for March 4, 2025
byu/3G0M4N inMonsterHunter

Gamers react to Monster Hunter Wilds’ record

Gamers quickly went online to give their opinions after Capcom had announced its new game’s record-breaking run. Many gamers celebrated the new game by saying that it was one of the best games to come out this year. Some gamers even thanked Capcom and stated that the game could be this year’s first solid candidate for Game of the Year.

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Some gamers reminisced and said that the franchise had grown into a powerhouse when compared to the Monster Hunter games that failed to even record 10 million in total sales.

However, some gamers held a different opinion and argued that the game failed to meet expectations despite breaking Capcom’s sales record. The gamers stated that the game was full of issues affecting its visual performance and optimization. The gamers also criticized the developer’s decision to use quick solutions like frame-gen to mask performance issues, especially when many players can’t even run the game properly. Some gamers requested Capcom to make adjustments that also covered the game’s poor co-op features.

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