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Is Web3 gaming doomed? Startling failure rates exposed in new report

In this post:

  • Coingecko’s analysis reveals that out of 2,817 Web3 games launched between 2018 and 2023, 2,127 have either failed or become inactive.
  • The highest failure rates were in 2019 and 2020, with over 94% each year, but the rate dropped to 45.9% in 2021.
  • The year 2022 saw the most failed games (742), surpassing the number of new games launched, highlighting significant challenges in the Web3 gaming sector.

The emerging Web3 gaming sector has faced significant challenges, as evidenced by a recent analysis from Coingecko. The report reveals a startlingly high failure rate of Web3 games launched between 2018 and 2023. Out of 2,817 games introduced in this period, 2,127 have either failed or become inactive, indicating a concerning trend in the nascent industry.

The fluctuating fortunes of Web3 games

Coingecko’s extensive analysis points to a fluctuating pattern of success and failure in the Web3 gaming world. Notably, 2019 and 2020 witnessed the highest failure rates, at 94.3% and 94.4%, respectively. This period marked a significant downturn for the sector, with nearly all new games failing to sustain active status.

However, the landscape showed signs of change in 2021, coinciding with the last crypto bull run. During this year, 339 out of 738 Web3 games failed, marking a failure rate of 45.9%. This decline in the failure rate, while still substantial, suggested a possible turning point for the industry.

Variations in launch and failure rates

The year 2022 emerged as the most challenging for Web3 games, with a record number of 742 games becoming inactive or failing, despite 693 new launches. This phenomenon led to a unique failure rate of 107.1%, where the number of failed games surpassed those introduced.

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Contrastingly, 2023 has seen a surge in game launches, with 720 new titles, second only to the total launches in the entire five-year period. Despite this increase, the industry’s ability to ensure the longevity and success of these games remains under scrutiny.

In 2020, the trend diverged significantly, with the lowest number of games launched (86) and the lowest count of failed games (81) in any of the five years. This data point serves as an intriguing contrast to the otherwise grim statistics of the period.

Implications for the Web3 gaming industry

Coingecko’s analysis has profound implications for stakeholders in the Web3 gaming sector. The high failure rates highlight the volatility and uncertainty inherent in this emerging field. Developers, investors, and players alike face the challenge of navigating an industry where success seems fleeting and sustainability is rare.

The fluctuating patterns of launch and failure rates also underscore the need for a more robust framework within the Web3 gaming ecosystem. Ensuring the viability and longevity of these games is crucial for the industry’s growth and stability. 

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Disclaimer. The information provided is not trading advice. Cryptopolitan.com holds no liability for any investments made based on the information provided on this page. We strongly recommend independent research and/or consultation with a qualified professional before making any investment decisions.

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